enable f16; fn atanh_e3b450() { var arg_0 = vec4(0.5h); var res : vec4 = atanh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { atanh_e3b450(); return vec4(); } @fragment fn fragment_main() { atanh_e3b450(); } @compute @workgroup_size(1) fn compute_main() { atanh_e3b450(); }