enable f16; fn atanh_ec4b06() { var arg_0 = vec3(0.5h); var res : vec3 = atanh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { atanh_ec4b06(); return vec4(); } @fragment fn fragment_main() { atanh_ec4b06(); } @compute @workgroup_size(1) fn compute_main() { atanh_ec4b06(); }