#version 310 es shared uint arg_0; void atomicExchange_0a5dca() { uint arg_1 = 1u; uint res = atomicExchange(arg_0, arg_1); } void compute_main(uint local_invocation_index) { { atomicExchange(arg_0, 0u); } barrier(); atomicExchange_0a5dca(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { compute_main(gl_LocalInvocationIndex); return; }