// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "fuzzers/random_generator.h" #include #include #include namespace tint { namespace fuzzers { namespace { /// Generate integer from uniform distribution /// @tparam I - integer type /// @param engine - random number engine to use /// @param lower - Lower bound of integer generated /// @param upper - Upper bound of integer generated /// @returns i, where lower <= i < upper template I RandomUInt(std::mt19937* engine, I lower, I upper) { assert(lower < upper && "|lower| must be stictly less than |upper|"); return std::uniform_int_distribution(lower, upper - 1)(*engine); } } // namespace RandomGenerator::RandomGenerator(uint32_t seed) : engine_(seed) {} uint32_t RandomGenerator::GetUInt32(uint32_t lower, uint32_t upper) { return RandomUInt(&engine_, lower, upper); } uint32_t RandomGenerator::GetUInt32(uint32_t bound) { assert(bound > 0 && "|bound| must be greater than 0"); return RandomUInt(&engine_, 0u, bound); } uint64_t RandomGenerator::GetUInt64(uint64_t lower, uint64_t upper) { return RandomUInt(&engine_, lower, upper); } uint64_t RandomGenerator::GetUInt64(uint64_t bound) { assert(bound > 0 && "|bound| must be greater than 0"); return RandomUInt(&engine_, static_cast(0), bound); } uint8_t RandomGenerator::GetByte() { return std::independent_bits_engine(engine_)(); } uint32_t RandomGenerator::Get4Bytes() { return std::independent_bits_engine(engine_)(); } std::vector RandomGenerator::GetNBytes(size_t n) { std::vector result(n); std::generate( std::begin(result), std::end(result), std::independent_bits_engine(engine_)); return result; } bool RandomGenerator::GetBool() { return RandomUInt(&engine_, 0u, 2u); } bool RandomGenerator::GetWeightedBool(uint32_t percentage) { static const uint32_t kMaxPercentage = 100; assert(percentage <= kMaxPercentage && "|percentage| needs to be within [0, 100]"); return RandomUInt(&engine_, 0u, kMaxPercentage) < percentage; } } // namespace fuzzers } // namespace tint