fn isNormal_c286b7() { var res : vec3 = isNormal(vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { isNormal_c286b7(); return vec4(); } [[stage(fragment)]] fn fragment_main() { isNormal_c286b7(); } [[stage(compute)]] fn compute_main() { isNormal_c286b7(); }