fn min_c76fa6() { var res : vec4 = min(vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { min_c76fa6(); return vec4(); } [[stage(fragment)]] fn fragment_main() { min_c76fa6(); } [[stage(compute)]] fn compute_main() { min_c76fa6(); }