builtins/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated builtin var res: vec3 = isFinite(vec3()); ^^^^^^^^ void isFinite_8a23ad() { bool3 res = isfinite(float3(0.0f, 0.0f, 0.0f)); } struct tint_symbol { float4 value : SV_Position; }; float4 vertex_main_inner() { isFinite_8a23ad(); return float4(0.0f, 0.0f, 0.0f, 0.0f); } tint_symbol vertex_main() { const float4 inner_result = vertex_main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } void fragment_main() { isFinite_8a23ad(); return; } [numthreads(1, 1, 1)] void compute_main() { isFinite_8a23ad(); return; }