// Copyright 2020 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_UTILS_GLFWUTILS_H_ #define SRC_DAWN_UTILS_GLFWUTILS_H_ #include #include "dawn/webgpu_cpp.h" struct GLFWwindow; namespace utils { // Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and // calls `instance.CreateSurface` with the correct descriptor for this window. // Returns a null wgpu::Surface on failure. wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance, GLFWwindow* window); // Use for testing only. Does everything that CreateSurfaceForWindow does except the call to // CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to // avoid using the global proc table. std::unique_ptr SetupWindowAndGetSurfaceDescriptor(GLFWwindow* window); } // namespace utils #endif // SRC_DAWN_UTILS_GLFWUTILS_H_