// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_NATIVE_OBJECTBASE_H_ #define SRC_DAWN_NATIVE_OBJECTBASE_H_ #include #include #include "dawn/common/LinkedList.h" #include "dawn/common/RefCounted.h" #include "dawn/native/Forward.h" namespace absl { class FormatSink; } namespace dawn::native { class ApiObjectBase; class DeviceBase; class ErrorMonad : public RefCounted { public: struct ErrorTag {}; static constexpr ErrorTag kError = {}; ErrorMonad(); explicit ErrorMonad(ErrorTag tag); bool IsError() const; }; class ObjectBase : public ErrorMonad { public: explicit ObjectBase(DeviceBase* device); ObjectBase(DeviceBase* device, ErrorTag tag); DeviceBase* GetDevice() const; private: // Ref to owning device. Ref mDevice; }; // Generic object list with a mutex for tracking for destruction. class ApiObjectList { public: // Tracks an object if the list is not destroyed. If the list is destroyed, destroys the object. void Track(ApiObjectBase* object); // Returns true iff the object was removed from the list. bool Untrack(ApiObjectBase* object); // Destroys and removes all the objects tracked in the list. void Destroy(); private: // Boolean used to mark the list so that on subsequent calls to Untrack, we don't need to // reaquire the lock, and Track on new objects immediately destroys them. bool mMarkedDestroyed = false; std::mutex mMutex; LinkedList mObjects; }; class ApiObjectBase : public ObjectBase, public LinkNode { public: struct LabelNotImplementedTag {}; static constexpr LabelNotImplementedTag kLabelNotImplemented = {}; struct UntrackedByDeviceTag {}; static constexpr UntrackedByDeviceTag kUntrackedByDevice = {}; ApiObjectBase(DeviceBase* device, LabelNotImplementedTag tag); ApiObjectBase(DeviceBase* device, const char* label); ApiObjectBase(DeviceBase* device, ErrorTag tag, const char* label = nullptr); ~ApiObjectBase() override; virtual ObjectType GetType() const = 0; void SetLabel(std::string label); const std::string& GetLabel() const; virtual void FormatLabel(absl::FormatSink* s) const; // The ApiObjectBase is considered alive if it is tracked in a respective linked list owned // by the owning device. bool IsAlive() const; // This needs to be public because it can be called from the device owning the object. void Destroy(); // Dawn API void APISetLabel(const char* label); void APIRelease(); protected: // Overriding of the RefCounted's DeleteThis function ensures that instances of objects // always call their derived class implementation of Destroy prior to the derived // class being destroyed. This guarantees that when ApiObjects' reference counts drop to 0, // then the underlying backend's Destroy calls are executed. We cannot naively put the call // to Destroy in the destructor of this class because it calls DestroyImpl // which is a virtual function often implemented in the Derived class which would already // have been destroyed by the time ApiObject's destructor is called by C++'s destruction // order. Note that some classes like BindGroup may override the DeleteThis function again, // and they should ensure that their overriding versions call this underlying version // somewhere. void DeleteThis() override; void LockAndDeleteThis() override; // Returns the list where this object may be tracked for future destruction. This can be // overrided to create hierarchical object tracking ownership: // i.e. Device -[tracks]-> Texture -[tracks]-> TextureView. virtual ApiObjectList* GetObjectTrackingList(); // Sub-classes may override this function multiple times. Whenever overriding this function, // however, users should be sure to call their parent's version in the new override to make // sure that all destroy functionality is kept. This function is guaranteed to only be // called once through the exposed Destroy function. virtual void DestroyImpl() = 0; private: friend class ApiObjectList; virtual void SetLabelImpl(); std::string mLabel; }; } // namespace dawn::native #endif // SRC_DAWN_NATIVE_OBJECTBASE_H_