fn extractBits_249874() { var res : i32 = extractBits(1i, 1u, 1u); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : i32; @vertex fn vertex_main() -> @builtin(position) vec4 { extractBits_249874(); return vec4(); } @fragment fn fragment_main() { extractBits_249874(); } @compute @workgroup_size(1) fn compute_main() { extractBits_249874(); }