struct frexp_result_vec2_f32 { float2 fract; int2 exp; }; frexp_result_vec2_f32 tint_frexp(float2 param_0) { float2 exp; float2 fract = frexp(param_0, exp); frexp_result_vec2_f32 result = {fract, int2(exp)}; return result; } [numthreads(1, 1, 1)] void main() { const float2 runtime_in = float2(1.25f, 3.75f); frexp_result_vec2_f32 res = {float2(0.625f, 0.9375f), int2(1, 2)}; res = tint_frexp(runtime_in); const frexp_result_vec2_f32 c = {float2(0.625f, 0.9375f), int2(1, 2)}; res = c; const float2 fract = res.fract; const int2 exp = res.exp; return; }