#version 310 es struct frexp_result_vec2_f32 { vec2 fract; ivec2 exp; }; frexp_result_vec2_f32 tint_frexp(vec2 param_0) { frexp_result_vec2_f32 result; result.fract = frexp(param_0, result.exp); return result; } void tint_symbol() { vec2 tint_symbol_1 = vec2(1.25f, 3.75f); frexp_result_vec2_f32 res = tint_frexp(tint_symbol_1); vec2 tint_symbol_2 = res.fract; ivec2 tint_symbol_3 = res.exp; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { tint_symbol(); return; }