enable f16; fn step_07cb06() { var res : vec2<f16> = step(vec2<f16>(1.0h), vec2<f16>(1.0h)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { step_07cb06(); return vec4<f32>(); } @fragment fn fragment_main() { step_07cb06(); } @compute @workgroup_size(1) fn compute_main() { step_07cb06(); }