enable f16; struct S { v: vec3<f16>, }; @group(0) @binding(0) var<storage, read_write> U : S; fn f() { U.v = vec3<f16>(1.0h, 2.0h, 3.0h); U.v.x = 1.0h; U.v.y = 2.0h; U.v.z = 3.0h; }