// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_METAL_DEVICEMTL_H_ #define DAWNNATIVE_METAL_DEVICEMTL_H_ #include "dawn_native/dawn_platform.h" #include "common/Serial.h" #include "dawn_native/Device.h" #include "dawn_native/metal/Forward.h" #import #import #include #include #include namespace dawn_native { namespace metal { class MapRequestTracker; class Device : public DeviceBase { public: Device(AdapterBase* adapter, id mtlDevice); ~Device(); CommandBufferBase* CreateCommandBuffer(CommandEncoderBase* encoder) override; Serial GetCompletedCommandSerial() const final override; Serial GetLastSubmittedCommandSerial() const final override; void TickImpl() override; id GetMTLDevice(); id GetPendingCommandBuffer(); Serial GetPendingCommandSerial() const override; void SubmitPendingCommandBuffer(); MapRequestTracker* GetMapTracker() const; TextureBase* CreateTextureWrappingIOSurface(const TextureDescriptor* descriptor, IOSurfaceRef ioSurface, uint32_t plane); void WaitForCommandsToBeScheduled(); ResultOrError> CreateStagingBuffer(size_t size) override; MaybeError CopyFromStagingToBuffer(StagingBufferBase* source, uint32_t sourceOffset, BufferBase* destination, uint32_t destinationOffset, uint32_t size) override; private: ResultOrError CreateBindGroupImpl( const BindGroupDescriptor* descriptor) override; ResultOrError CreateBindGroupLayoutImpl( const BindGroupLayoutDescriptor* descriptor) override; ResultOrError CreateBufferImpl(const BufferDescriptor* descriptor) override; ResultOrError CreateComputePipelineImpl( const ComputePipelineDescriptor* descriptor) override; ResultOrError CreatePipelineLayoutImpl( const PipelineLayoutDescriptor* descriptor) override; ResultOrError CreateQueueImpl() override; ResultOrError CreateRenderPipelineImpl( const RenderPipelineDescriptor* descriptor) override; ResultOrError CreateSamplerImpl(const SamplerDescriptor* descriptor) override; ResultOrError CreateShaderModuleImpl( const ShaderModuleDescriptor* descriptor) override; ResultOrError CreateSwapChainImpl( const SwapChainDescriptor* descriptor) override; ResultOrError CreateTextureImpl(const TextureDescriptor* descriptor) override; ResultOrError CreateTextureViewImpl( TextureBase* texture, const TextureViewDescriptor* descriptor) override; id mMtlDevice = nil; id mCommandQueue = nil; std::unique_ptr mMapTracker; Serial mLastSubmittedSerial = 0; id mPendingCommands = nil; // The completed serial is updated in a Metal completion handler that can be fired on a // different thread, so it needs to be atomic. std::atomic mCompletedSerial; // mLastSubmittedCommands will be accessed in a Metal schedule handler that can be fired on // a different thread so we guard access to it with a mutex. std::mutex mLastSubmittedCommandsMutex; id mLastSubmittedCommands = nil; }; }} // namespace dawn_native::metal #endif // DAWNNATIVE_METAL_DEVICEMTL_H_