struct MyStruct { float f1; }; static int v1 = 1; static uint v2 = 1u; static float v3 = 1.0f; static int3 v4 = (1).xxx; static uint3 v5 = uint3(1u, 2u, 3u); static float3 v6 = float3(1.0f, 2.0f, 3.0f); const MyStruct c = {1.0f}; static MyStruct v7 = c; static float v8[10] = (float[10])0; static int v9 = 0; static uint v10 = 0u; static float v11 = 0.0f; static MyStruct v12 = (MyStruct)0; static MyStruct v13 = (MyStruct)0; static float v14[10] = (float[10])0; static int3 v15 = int3(1, 2, 3); static float3 v16 = float3(1.0f, 2.0f, 3.0f); [numthreads(1, 1, 1)] void f() { const int l1 = v1; const uint l2 = v2; const float l3 = v3; const int3 l4 = v4; const uint3 l5 = v5; const float3 l6 = v6; const MyStruct l7 = v7; const float l8[10] = v8; const int l9 = v9; const uint l10 = v10; const float l11 = v11; const MyStruct l12 = v12; const MyStruct l13 = v13; const float l14[10] = v14; const int3 l15 = v15; const float3 l16 = v16; return; }