// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_WRITER_APPEND_VECTOR_H_ #define SRC_WRITER_APPEND_VECTOR_H_ #include "src/program_builder.h" namespace tint { namespace ast { class Expression; class TypeConstructorExpression; } // namespace ast namespace writer { /// A helper function used to append a vector with an additional scalar. /// AppendVector is used to generate texture intrinsic function calls for /// backends that expect the texture coordinates to be packed with an additional /// mip-level or array-index parameter. /// All types must have been assigned to the expressions and their child nodes /// before calling. /// @param builder the program builder. /// @param vector the vector to be appended. May be a scalar, `vec2` or `vec3`. /// @param scalar the scalar to append to the vector. Must be a scalar. /// @returns a vector expression containing the elements of `vector` followed by /// the single element of `scalar` cast to the `vector` element type. ast::TypeConstructorExpression* AppendVector(ProgramBuilder* builder, ast::Expression* vector, ast::Expression* scalar); } // namespace writer } // namespace tint #endif // SRC_WRITER_APPEND_VECTOR_H_