intrinsics/ignore/uniform_buffer.wgsl:10:5 warning: use of deprecated intrinsic ignore(u); ^^^^^^ intrinsics/ignore/uniform_buffer.wgsl:11:5 warning: use of deprecated intrinsic ignore(u.i); ^^^^^^ #version 310 es precision mediump float; layout (binding = 0) uniform S_1 { int i; } u; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void tint_symbol() { u; u.i; return; } void main() { tint_symbol(); }