type Arr = [[stride(16)]] array; [[block]] struct buf0 { x_GLF_uniform_int_values : Arr; }; var x_GLF_global_loop_count : i32; [[group(0), binding(0)]] var x_7 : buf0; var x_GLF_color : vec4; fn func_() { var x_66_phi : i32; let x_62 : i32 = x_7.x_GLF_uniform_int_values[1]; let x_64 : i32 = x_7.x_GLF_uniform_int_values[0]; x_66_phi = x_64; loop { var x_67 : i32; let x_66 : i32 = x_66_phi; let x_70 : i32 = x_7.x_GLF_uniform_int_values[3]; if ((x_66 < x_70)) { } else { break; } continuing { let x_73 : i32 = x_GLF_global_loop_count; x_GLF_global_loop_count = (x_73 + 1); x_67 = (x_66 + 1); x_66_phi = x_67; } } if ((x_62 < x_62)) { return; } return; } fn main_1() { x_GLF_global_loop_count = 0; loop { let x_28 : i32 = x_GLF_global_loop_count; if ((x_28 < 10)) { } else { break; } continuing { let x_32 : i32 = x_GLF_global_loop_count; x_GLF_global_loop_count = (x_32 + 1); func_(); } } loop { let x_36 : i32 = x_GLF_global_loop_count; if ((x_36 < 10)) { } else { break; } continuing { let x_40 : i32 = x_GLF_global_loop_count; x_GLF_global_loop_count = (x_40 + 1); } } let x_42 : i32 = x_GLF_global_loop_count; let x_44 : i32 = x_7.x_GLF_uniform_int_values[2]; if ((x_42 == x_44)) { let x_50 : i32 = x_7.x_GLF_uniform_int_values[1]; let x_51 : f32 = f32(x_50); let x_53 : i32 = x_7.x_GLF_uniform_int_values[0]; let x_54 : f32 = f32(x_53); x_GLF_color = vec4(x_51, x_54, x_54, x_51); } else { let x_57 : i32 = x_7.x_GLF_uniform_int_values[0]; let x_58 : f32 = f32(x_57); x_GLF_color = vec4(x_58, x_58, x_58, x_58); } return; } struct main_out { [[location(0)]] x_GLF_color_1 : vec4; }; [[stage(fragment)]] fn main() -> main_out { main_1(); return main_out(x_GLF_color); }