cbuffer cbuffer_x_7 : register(b0, space0) { uint4 x_7[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { int a = 0; int i = 0; a = 0; i = 0; { for(; (i < 5); i = (i + 1)) { const int x_36 = asint(x_7[0].x); if ((x_36 == 0)) { if ((floor(asfloat(-4194304)) > 0.0f)) { a = -1; break; } } a = (a + 1); } } if ((a == 5)) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }