; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 34 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %fragment_main "fragment_main" OpExecutionMode %fragment_main OriginUpperLeft OpName %arg_0 "arg_0" OpName %arg_1 "arg_1" OpName %textureSampleBias_d3fa1b "textureSampleBias_d3fa1b" OpName %arg_2 "arg_2" OpName %arg_3 "arg_3" OpName %res "res" OpName %fragment_main "fragment_main" OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 OpDecorate %arg_1 DescriptorSet 1 OpDecorate %arg_1 Binding 1 %float = OpTypeFloat 32 %3 = OpTypeImage %float 3D 0 0 0 1 Unknown %_ptr_UniformConstant_3 = OpTypePointer UniformConstant %3 %arg_0 = OpVariable %_ptr_UniformConstant_3 UniformConstant %7 = OpTypeSampler %_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7 %arg_1 = OpVariable %_ptr_UniformConstant_7 UniformConstant %void = OpTypeVoid %8 = OpTypeFunction %void %v3float = OpTypeVector %float 3 %13 = OpConstantNull %v3float %_ptr_Function_v3float = OpTypePointer Function %v3float %float_1 = OpConstant %float 1 %_ptr_Function_float = OpTypePointer Function %float %19 = OpConstantNull %float %v4float = OpTypeVector %float 4 %24 = OpTypeSampledImage %3 %_ptr_Function_v4float = OpTypePointer Function %v4float %30 = OpConstantNull %v4float %textureSampleBias_d3fa1b = OpFunction %void None %8 %11 = OpLabel %arg_2 = OpVariable %_ptr_Function_v3float Function %13 %arg_3 = OpVariable %_ptr_Function_float Function %19 %res = OpVariable %_ptr_Function_v4float Function %30 OpStore %arg_2 %13 OpStore %arg_3 %float_1 %22 = OpLoad %7 %arg_1 %23 = OpLoad %3 %arg_0 %25 = OpSampledImage %24 %23 %22 %26 = OpLoad %v3float %arg_2 %27 = OpLoad %float %arg_3 %20 = OpImageSampleImplicitLod %v4float %25 %26 Bias %27 OpStore %res %20 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %8 %32 = OpLabel %33 = OpFunctionCall %void %textureSampleBias_d3fa1b OpReturn OpFunctionEnd