fn mix_9c2681() { var res = mix(vec3(1.0), vec3(1.0), 1.0); } @vertex fn vertex_main() -> @builtin(position) vec4 { mix_9c2681(); return vec4(); } @fragment fn fragment_main() { mix_9c2681(); } @compute @workgroup_size(1) fn compute_main() { mix_9c2681(); }