#include using namespace metal; template struct tint_array { const constant T& operator[](size_t i) const constant { return elements[i]; } device T& operator[](size_t i) device { return elements[i]; } const device T& operator[](size_t i) const device { return elements[i]; } thread T& operator[](size_t i) thread { return elements[i]; } const thread T& operator[](size_t i) const thread { return elements[i]; } threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } T elements[N]; }; int tint_workgroupUniformLoad(threadgroup int* const p) { threadgroup_barrier(mem_flags::mem_threadgroup); int const result = *(p); threadgroup_barrier(mem_flags::mem_threadgroup); return result; } int foo(threadgroup int* const p) { return tint_workgroupUniformLoad(p); } int bar(threadgroup tint_array* const tint_symbol) { return foo(&((*(tint_symbol))[0])); }