#version 310 es struct frexp_result_vec2_f32 { vec2 fract; ivec2 exp; }; void tint_symbol() { frexp_result_vec2_f32 res = frexp_result_vec2_f32(vec2(0.625f, 0.9375f), ivec2(1, 2)); vec2 tint_symbol_2 = res.fract; ivec2 tint_symbol_3 = res.exp; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { tint_symbol(); return; }