struct frexp_result_vec2_f32 { float2 fract; int2 exp; }; frexp_result_vec2_f32 tint_frexp(float2 param_0) { float2 exp; float2 fract = sign(param_0) * frexp(param_0, exp); frexp_result_vec2_f32 result = {fract, int2(exp)}; return result; } [numthreads(1, 1, 1)] void main() { const float2 tint_symbol = float2(1.25f, 3.75f); const frexp_result_vec2_f32 res = tint_frexp(tint_symbol); const float2 fract = res.fract; const int2 exp = res.exp; return; }