fn exp_bda5bb() { const arg_0 = vec3(1.0); var res = exp(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { exp_bda5bb(); return vec4(); } @fragment fn fragment_main() { exp_bda5bb(); } @compute @workgroup_size(1) fn compute_main() { exp_bda5bb(); }