fn unpack2x16float_32a5cf() { var arg_0 = 1u; var res : vec2 = unpack2x16float(arg_0); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec2; @vertex fn vertex_main() -> @builtin(position) vec4 { unpack2x16float_32a5cf(); return vec4(); } @fragment fn fragment_main() { unpack2x16float_32a5cf(); } @compute @workgroup_size(1) fn compute_main() { unpack2x16float_32a5cf(); }