cbuffer cbuffer_x_8 : register(b0, space0) { uint4 x_8[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); float func_() { float s = 0.0f; int i = 0; int j = 0; s = 2.0f; i = 0; while (true) { const int x_47 = i; const int x_49 = asint(x_8[0].x); if ((x_47 < (x_49 + 1))) { } else { break; } s = (s + 3.0f); j = 0; { for(; (j < 10); j = (j + 1)) { const int x_63 = asint(x_8[0].x); if ((x_63 == 1)) { discard; } } } { i = (i + 1); } } return s; } void main_1() { float4 c = float4(0.0f, 0.0f, 0.0f, 0.0f); const float x_34 = func_(); c = float4(x_34, 0.0f, 0.0f, 1.0f); const float x_36 = func_(); if ((x_36 == 5.0f)) { x_GLF_color = c; } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }