#include using namespace metal; struct tint_padded_array_element { /* 0x0000 */ float el; /* 0x0004 */ int8_t tint_pad[12]; }; struct tint_array_wrapper { /* 0x0000 */ tint_padded_array_element arr[3]; }; struct buf0 { /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; }; struct tint_padded_array_element_1 { /* 0x0000 */ int el; /* 0x0004 */ int8_t tint_pad_1[12]; }; struct tint_array_wrapper_1 { /* 0x0000 */ tint_padded_array_element_1 arr[4]; }; struct buf1 { /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; }; struct main_out { float4 x_GLF_color_1; }; struct tint_symbol_1 { float4 x_GLF_color_1 [[color(0)]]; }; void main_1(constant buf0& x_7, constant buf1& x_10, thread int* const tint_symbol_4, thread float4* const tint_symbol_5) { float f = 0.0f; int i = 0; int i_1 = 0; int i_2 = 0; int i_3 = 0; int i_4 = 0; int i_5 = 0; int i_6 = 0; int i_7 = 0; int i_8 = 0; int i_9 = 0; int i_10 = 0; int i_11 = 0; int i_12 = 0; int i_13 = 0; int i_14 = 0; float sum = 0.0f; int r = 0; *(tint_symbol_4) = 0; float const x_53 = x_7.x_GLF_uniform_float_values.arr[1].el; f = x_53; int const x_55 = x_10.x_GLF_uniform_int_values.arr[1].el; i = x_55; while (true) { int const x_60 = i; int const x_62 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_60 < x_62)) { } else { break; } int const x_66 = x_10.x_GLF_uniform_int_values.arr[1].el; i_1 = x_66; while (true) { int const x_71 = i_1; int const x_73 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_71 < x_73)) { } else { break; } int const x_77 = x_10.x_GLF_uniform_int_values.arr[1].el; i_2 = x_77; while (true) { int const x_82 = i_2; int const x_84 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_82 < x_84)) { } else { break; } int const x_88 = x_10.x_GLF_uniform_int_values.arr[1].el; i_3 = x_88; while (true) { int const x_93 = i_3; int const x_95 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_93 < x_95)) { } else { break; } int const x_99 = x_10.x_GLF_uniform_int_values.arr[1].el; i_4 = x_99; while (true) { int const x_104 = i_4; int const x_106 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_104 < x_106)) { } else { break; } int const x_110 = x_10.x_GLF_uniform_int_values.arr[1].el; i_5 = x_110; while (true) { int const x_115 = i_5; int const x_117 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_115 < x_117)) { } else { break; } int const x_121 = x_10.x_GLF_uniform_int_values.arr[1].el; i_6 = x_121; while (true) { int const x_126 = i_6; int const x_128 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_126 < x_128)) { } else { break; } int const x_132 = x_10.x_GLF_uniform_int_values.arr[1].el; i_7 = x_132; while (true) { int const x_137 = i_7; int const x_139 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_137 < x_139)) { } else { break; } int const x_143 = x_10.x_GLF_uniform_int_values.arr[1].el; i_8 = x_143; while (true) { int const x_148 = i_8; int const x_150 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_148 < x_150)) { } else { break; } int const x_154 = x_10.x_GLF_uniform_int_values.arr[1].el; i_9 = x_154; while (true) { int const x_159 = i_9; int const x_161 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_159 < x_161)) { } else { break; } int const x_165 = x_10.x_GLF_uniform_int_values.arr[1].el; i_10 = x_165; while (true) { int const x_170 = i_10; int const x_172 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_170 < x_172)) { } else { break; } int const x_176 = x_10.x_GLF_uniform_int_values.arr[1].el; i_11 = x_176; while (true) { int const x_181 = i_11; int const x_183 = x_10.x_GLF_uniform_int_values.arr[2].el; if ((x_181 < x_183)) { } else { break; } int const x_187 = x_10.x_GLF_uniform_int_values.arr[1].el; i_12 = x_187; while (true) { int const x_192 = i_12; int const x_194 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_192 < x_194)) { } else { break; } int const x_198 = x_10.x_GLF_uniform_int_values.arr[1].el; i_13 = x_198; while (true) { int const x_203 = i_13; int const x_205 = x_10.x_GLF_uniform_int_values.arr[0].el; if ((x_203 < x_205)) { } else { break; } int const x_209 = x_10.x_GLF_uniform_int_values.arr[1].el; i_14 = x_209; while (true) { int const x_214 = i_14; int const x_216 = x_10.x_GLF_uniform_int_values.arr[2].el; if ((x_214 < x_216)) { } else { break; } while (true) { int const x_223 = *(tint_symbol_4); *(tint_symbol_4) = (x_223 + 1); { int const x_225 = *(tint_symbol_4); int const x_227 = x_10.x_GLF_uniform_int_values.arr[3].el; if ((x_225 < (100 - x_227))) { } else { break; } } } float const x_231 = x_7.x_GLF_uniform_float_values.arr[0].el; float const x_232 = f; f = (x_232 + x_231); { int const x_234 = i_14; i_14 = (x_234 + 1); } } { int const x_236 = i_13; i_13 = (x_236 + 1); } } { int const x_238 = i_12; i_12 = (x_238 + 1); } } { int const x_240 = i_11; i_11 = (x_240 + 1); } } { int const x_242 = i_10; i_10 = (x_242 + 1); } } { int const x_244 = i_9; i_9 = (x_244 + 1); } } { int const x_246 = i_8; i_8 = (x_246 + 1); } } { int const x_248 = i_7; i_7 = (x_248 + 1); } } { int const x_250 = i_6; i_6 = (x_250 + 1); } } { int const x_252 = i_5; i_5 = (x_252 + 1); } } { int const x_254 = i_4; i_4 = (x_254 + 1); } } { int const x_256 = i_3; i_3 = (x_256 + 1); } } { int const x_258 = i_2; i_2 = (x_258 + 1); } } { int const x_260 = i_1; i_1 = (x_260 + 1); } } { int const x_262 = i; i = (x_262 + 1); } } float const x_265 = x_7.x_GLF_uniform_float_values.arr[1].el; sum = x_265; int const x_267 = x_10.x_GLF_uniform_int_values.arr[1].el; r = x_267; while (true) { int const x_272 = *(tint_symbol_4); if ((x_272 < 100)) { } else { break; } int const x_275 = *(tint_symbol_4); *(tint_symbol_4) = (x_275 + 1); float const x_277 = f; float const x_278 = sum; sum = (x_278 + x_277); { int const x_280 = r; r = (x_280 + 1); } } float const x_282 = sum; float const x_284 = x_7.x_GLF_uniform_float_values.arr[2].el; if ((x_282 == x_284)) { int const x_290 = x_10.x_GLF_uniform_int_values.arr[0].el; int const x_293 = x_10.x_GLF_uniform_int_values.arr[1].el; int const x_296 = x_10.x_GLF_uniform_int_values.arr[1].el; int const x_299 = x_10.x_GLF_uniform_int_values.arr[0].el; *(tint_symbol_5) = float4(float(x_290), float(x_293), float(x_296), float(x_299)); } else { int const x_303 = x_10.x_GLF_uniform_int_values.arr[1].el; float const x_304 = float(x_303); *(tint_symbol_5) = float4(x_304, x_304, x_304, x_304); } return; } fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]], constant buf1& x_10 [[buffer(1)]]) { thread int tint_symbol_6 = 0; thread float4 tint_symbol_7 = 0.0f; main_1(x_7, x_10, &(tint_symbol_6), &(tint_symbol_7)); main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7}; tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; return tint_symbol_3; }