[[block]] struct buf0 { injected : i32; }; [[group(0), binding(0)]] var x_9 : buf0; var x_GLF_color : vec4; fn main_1() { var idx : i32; var m43 : mat4x3; var ll_1 : i32; var GLF_live6rows : i32; var z : i32; var ll_2 : i32; var ctr : i32; var tempm43 : mat4x3; var ll_3 : i32; var c : i32; var d : i32; var GLF_live6sums : array; idx = 0; m43 = mat4x3(vec3(1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, 0.0, 0.0)); ll_1 = 0; GLF_live6rows = 2; loop { let x_18 : i32 = ll_1; let x_19 : i32 = x_9.injected; if ((x_18 >= x_19)) { x_GLF_color = vec4(1.0, 0.0, 0.0, 1.0); break; } let x_20 : i32 = ll_1; ll_1 = (x_20 + 1); let x_22 : i32 = x_9.injected; z = x_22; ll_2 = 0; ctr = 0; loop { let x_23 : i32 = ctr; if ((x_23 < 1)) { } else { break; } let x_24 : i32 = ll_2; let x_25 : i32 = x_9.injected; if ((x_24 >= x_25)) { break; } let x_26 : i32 = ll_2; ll_2 = (x_26 + 1); let x_98 : mat4x3 = m43; tempm43 = x_98; ll_3 = 0; c = 0; loop { let x_28 : i32 = z; if ((1 < x_28)) { } else { break; } d = 0; let x_29 : i32 = c; let x_30 : i32 = c; let x_31 : i32 = c; let x_32 : i32 = d; let x_33 : i32 = d; let x_34 : i32 = d; tempm43[select(0, x_31, ((x_29 >= 0) & (x_30 < 4)))][select(0, x_34, ((x_32 >= 0) & (x_33 < 3)))] = 1.0; continuing { let x_35 : i32 = c; c = (x_35 + 1); } } let x_37 : i32 = idx; let x_38 : i32 = idx; let x_39 : i32 = idx; let x_117 : i32 = select(0, x_39, ((x_37 >= 0) & (x_38 < 9))); let x_40 : i32 = ctr; let x_119 : f32 = m43[x_40].y; let x_121 : f32 = GLF_live6sums[x_117]; GLF_live6sums[x_117] = (x_121 + x_119); continuing { let x_41 : i32 = ctr; ctr = (x_41 + 1); } } let x_43 : i32 = idx; idx = (x_43 + 1); } return; } struct main_out { [[location(0)]] x_GLF_color_1 : vec4; }; [[stage(fragment)]] fn main() -> main_out { main_1(); return main_out(x_GLF_color); }