#include using namespace metal; struct S { int a; float b; }; void tint_symbol_inner(uint local_invocation_index, threadgroup S* const tint_symbol_2) { { S const tint_symbol_1 = {}; *(tint_symbol_2) = tint_symbol_1; } threadgroup_barrier(mem_flags::mem_threadgroup); } kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { threadgroup S tint_symbol_3; tint_symbol_inner(local_invocation_index, &(tint_symbol_3)); return; }