#include using namespace metal; void main_1() { float const x_11 = float3(1.0f, 2.0f, 3.0f)[1]; float2 const x_13 = float2(float3(1.0f, 2.0f, 3.0f)[0], float3(1.0f, 2.0f, 3.0f)[2]); float3 const x_14 = float3(float3(1.0f, 2.0f, 3.0f)[0], float3(1.0f, 2.0f, 3.0f)[2], float3(1.0f, 2.0f, 3.0f)[1]); return; } kernel void tint_symbol() { main_1(); return; }