fn isFinite_8a23ad() { var res : vec3 = isFinite(vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { isFinite_8a23ad(); return vec4(); } [[stage(fragment)]] fn fragment_main() { isFinite_8a23ad(); } [[stage(compute)]] fn compute_main() { isFinite_8a23ad(); }