// Copyright 2017 The NXT Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef BACKEND_DEPTHSTENCILSTATE_H_ #define BACKEND_DEPTHSTENCILSTATE_H_ #include "backend/Forward.h" #include "backend/Builder.h" #include "backend/RefCounted.h" #include "nxt/nxtcpp.h" namespace backend { class DepthStencilStateBase : public RefCounted { public: DepthStencilStateBase(DepthStencilStateBuilder* builder); struct DepthInfo { nxt::CompareFunction compareFunction = nxt::CompareFunction::Always; bool depthWriteEnabled = false; }; struct StencilFaceInfo { nxt::CompareFunction compareFunction = nxt::CompareFunction::Always; nxt::StencilOperation stencilFail = nxt::StencilOperation::Keep; nxt::StencilOperation depthFail = nxt::StencilOperation::Keep; nxt::StencilOperation depthStencilPass = nxt::StencilOperation::Keep; }; struct StencilInfo { StencilFaceInfo back; StencilFaceInfo front; uint32_t readMask = 0xff; uint32_t writeMask = 0xff; }; bool StencilTestEnabled() const; const DepthInfo& GetDepth() const; const StencilInfo& GetStencil() const; private: DepthInfo mDepthInfo; StencilInfo mStencilInfo; }; class DepthStencilStateBuilder : public Builder { public: DepthStencilStateBuilder(DeviceBase* device); // NXT API void SetDepthCompareFunction(nxt::CompareFunction depthCompareFunction); void SetDepthWriteEnabled(bool enabled); void SetStencilFunction(nxt::Face face, nxt::CompareFunction stencilCompareFunction, nxt::StencilOperation stencilFail, nxt::StencilOperation depthFail, nxt::StencilOperation depthStencilPass); void SetStencilMask(uint32_t readMask, uint32_t writeMask); private: friend class DepthStencilStateBase; DepthStencilStateBase* GetResultImpl() override; int mPropertiesSet = 0; DepthStencilStateBase::DepthInfo mDepthInfo; DepthStencilStateBase::StencilInfo mStencilInfo; }; } #endif // BACKEND_DEPTHSTENCILSTATE_H_