// Copyright 2017 The NXT Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef BACKEND_SWAPCHAIN_H_ #define BACKEND_SWAPCHAIN_H_ #include "backend/Forward.h" #include "backend/Builder.h" #include "backend/RefCounted.h" #include "nxt/nxtcpp.h" #include "nxt/nxt_wsi.h" namespace backend { class SwapChainBase : public RefCounted { public: SwapChainBase(SwapChainBuilder* builder); ~SwapChainBase(); DeviceBase* GetDevice(); // NXT API void Configure(nxt::TextureFormat format, nxt::TextureUsageBit allowedUsage, uint32_t width, uint32_t height); TextureBase* GetNextTexture(); void Present(TextureBase* texture); protected: const nxtSwapChainImplementation& GetImplementation(); virtual TextureBase* GetNextTextureImpl(TextureBuilder* builder) = 0; private: DeviceBase* mDevice = nullptr; nxtSwapChainImplementation mImplementation = {}; nxt::TextureFormat mFormat = {}; nxt::TextureUsageBit mAllowedUsage; uint32_t mWidth = 0; uint32_t mHeight = 0; TextureBase* mLastNextTexture = nullptr; }; class SwapChainBuilder : public Builder { public: SwapChainBuilder(DeviceBase* device); // NXT API SwapChainBase* GetResultImpl() override; void SetImplementation(uint64_t implementation); private: friend class SwapChainBase; nxtSwapChainImplementation mImplementation = {}; }; } #endif // BACKEND_SWAPCHAIN_H_