// Copyright 2017 The NXT Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "backend/PerStage.h" namespace backend { BitSetIterator IterateStages(nxt::ShaderStageBit stages) { std::bitset bits(static_cast(stages)); return BitSetIterator(bits); } nxt::ShaderStageBit StageBit(nxt::ShaderStage stage) { ASSERT(static_cast(stage) < kNumStages); return static_cast(1 << static_cast(stage)); } }