struct tint_symbol { int value : SV_Target0; }; int main0_inner() { return 1; } tint_symbol main0() { const int inner_result = main0_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } struct tint_symbol_1 { uint value : SV_Target1; }; uint main1_inner() { return 1u; } tint_symbol_1 main1() { const uint inner_result_1 = main1_inner(); tint_symbol_1 wrapper_result_1 = (tint_symbol_1)0; wrapper_result_1.value = inner_result_1; return wrapper_result_1; } struct tint_symbol_2 { float value : SV_Target2; }; float main2_inner() { return 1.0f; } tint_symbol_2 main2() { const float inner_result_2 = main2_inner(); tint_symbol_2 wrapper_result_2 = (tint_symbol_2)0; wrapper_result_2.value = inner_result_2; return wrapper_result_2; } struct tint_symbol_3 { float4 value : SV_Target3; }; float4 main3_inner() { return float4(1.0f, 2.0f, 3.0f, 4.0f); } tint_symbol_3 main3() { const float4 inner_result_3 = main3_inner(); tint_symbol_3 wrapper_result_3 = (tint_symbol_3)0; wrapper_result_3.value = inner_result_3; return wrapper_result_3; }