SKIP: FAILED #version 310 es #ifndef WGSL_SPEC_CONSTANT_1234 #error spec constant required for constant id 1234 #endif const float o = WGSL_SPEC_CONSTANT_1234; void tint_symbol() { } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { tint_symbol(); return; } Error parsing GLSL shader: ERROR: 0:4: '#error' : spec constant required for constant id 1234 ERROR: 0:5: '' : missing #endif ERROR: 0:5: '' : compilation terminated ERROR: 3 compilation errors. No code generated.