ByteAddressBuffer sb_ro : register(t1, space0); void arrayLength_a0f5ca() { uint tint_symbol_2 = 0u; sb_ro.GetDimensions(tint_symbol_2); const uint tint_symbol_3 = ((tint_symbol_2 - 0u) / 4u); uint res = tint_symbol_3; } struct tint_symbol { float4 value : SV_Position; }; float4 vertex_main_inner() { arrayLength_a0f5ca(); return float4(0.0f, 0.0f, 0.0f, 0.0f); } tint_symbol vertex_main() { const float4 inner_result = vertex_main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } void fragment_main() { arrayLength_a0f5ca(); return; } [numthreads(1, 1, 1)] void compute_main() { arrayLength_a0f5ca(); return; }