uint tint_insert_bits(uint v, uint n, uint offset, uint count) { const uint s = min(offset, 32u); const uint e = min(32u, (s + count)); const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u)); return (((n << s) & mask) | (v & ~(mask))); } void f_1() { uint v = 0u; uint n = 0u; uint offset_1 = 0u; uint count = 0u; const uint x_12 = tint_insert_bits(v, n, offset_1, count); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }