# Copyright 2017 The NXT Authors # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # GLFW, only build the library set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) set(GLFW_INSTALL OFF CACHE BOOL "" FORCE) add_subdirectory(glfw) NXTExternalTarget("third_party" glfw) # GoogleTest set(GTEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest/googletest) set(GMOCK_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest/googlemock) add_library(gtest STATIC ${GTEST_DIR}/src/gtest-all.cc ${GMOCK_DIR}/src/gmock-all.cc) target_include_directories(gtest SYSTEM PUBLIC ${GTEST_DIR}/include ${GMOCK_DIR}/include) target_include_directories(gtest SYSTEM PRIVATE ${GTEST_DIR} ${GMOCK_DIR}) find_package(Threads) target_link_libraries(gtest ${CMAKE_THREAD_LIBS_INIT}) NXTExternalTarget("third_party" gtest) # Glad add_library(glad STATIC ${CMAKE_CURRENT_SOURCE_DIR}/glad/src/glad.c ${CMAKE_CURRENT_SOURCE_DIR}/glad/include/glad/glad.h ${CMAKE_CURRENT_SOURCE_DIR}/glad/include/KHR/khrplatform.h ) target_include_directories(glad SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glad/include) NXTExternalTarget("third_party" glad) # ShaderC # Prevent SPIRV-Tools from using Werror as it has a warning on MSVC set(SPIRV_WERROR OFF CACHE BOOL "" FORCE) # Don't add unnecessary shaderc targets set(SHADERC_SKIP_TESTS ON) # Help shaderc find the non-standard paths for its dependencies set(SHADERC_GOOGLE_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/googletest CACHE STRING "Location of googletest source") set(SHADERC_GLSLANG_DIR "${CMAKE_CURRENT_SOURCE_DIR}/glslang" CACHE STRING "Location of glslang source") set(SHADERC_SPIRV_TOOLS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/spirv-tools CACHE STRING "Location of spirv-tools source") # Help shaderc find the python executable when run inside VS. find_package(PythonInterp REQUIRED) set(PYTHON_EXE ${PYTHON_EXECUTABLE}) # Need to include this for spirv-tools to find it add_subdirectory(spirv-headers) add_subdirectory(shaderc) # Namespace the shaderc targets in a folder to avoid cluttering the # Visual Studio solution explorer set_target_properties( add-copyright build-version check-copyright glslc glslc_exe install-headers shaderc shaderc_util shaderc_combined_genfile shaderc-online-compile testdata SPIRV-Headers-example SPIRV-Headers-example-1.1 PROPERTIES FOLDER "third_party/shaderc" ) # SPIRV-Cross add_library(spirv_cross STATIC ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/GLSL.std.450.h ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_common.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_cfg.cpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_cfg.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_cpp.cpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_cpp.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_cross.cpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_cross.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_glsl.cpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_glsl.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_msl.cpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_msl.hpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_hlsl.cpp ${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross/spirv_hlsl.hpp ) target_include_directories(spirv_cross SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) NXTExternalTarget("third_party" spirv_cross) # STB, used for stb_image set(STB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/stb PARENT_SCOPE) # glm matrix math library set(GLM_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/glm PARENT_SCOPE) # Vulkan headers set(VULKAN_HEADERS_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} PARENT_SCOPE)