fn distance_0657d4() { var res : f32 = distance(vec3(), vec3()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { distance_0657d4(); return vec4(); } @stage(fragment) fn fragment_main() { distance_0657d4(); } @stage(compute) @workgroup_size(1) fn compute_main() { distance_0657d4(); }