fn mix_2fadab() { var res : vec2 = mix(vec2(), vec2(), 1.0); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { mix_2fadab(); return vec4(); } @stage(fragment) fn fragment_main() { mix_2fadab(); } @stage(compute) @workgroup_size(1) fn compute_main() { mix_2fadab(); }