fn abs_7f28e6() { var res : vec2 = abs(vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { abs_7f28e6(); return vec4(); } [[stage(fragment)]] fn fragment_main() { abs_7f28e6(); } [[stage(compute)]] fn compute_main() { abs_7f28e6(); }