fn atan_331e6d() { var res : vec3 = atan(vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { atan_331e6d(); return vec4(); } [[stage(fragment)]] fn fragment_main() { atan_331e6d(); } [[stage(compute)]] fn compute_main() { atan_331e6d(); }