SKIP: https://github.com/microsoft/DirectXShaderCompiler/issues/3824 Validation Failure: void atan2_a70d0d() { float3 res = atan2(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f)); } struct tint_symbol { float4 value : SV_Position; }; tint_symbol vertex_main() { atan2_a70d0d(); const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)}; return tint_symbol_1; } void fragment_main() { atan2_a70d0d(); return; } [numthreads(1, 1, 1)] void compute_main() { atan2_a70d0d(); return; } Internal Compiler error: cast() argument of incompatible type! Internal Compiler error: cast() argument of incompatible type! Internal Compiler error: cast() argument of incompatible type!