#include using namespace metal; void tint_symbol_inner(uint local_invocation_index, threadgroup int3* const tint_symbol_1) { { *(tint_symbol_1) = int3(); } threadgroup_barrier(mem_flags::mem_threadgroup); (void) *(tint_symbol_1); } kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { threadgroup int3 tint_symbol_2; tint_symbol_inner(local_invocation_index, &(tint_symbol_2)); return; }