enable f16; fn asin_3cfbd4() { var res : vec4 = asin(vec4(0.479248046875h)); } @vertex fn vertex_main() -> @builtin(position) vec4 { asin_3cfbd4(); return vec4(); } @fragment fn fragment_main() { asin_3cfbd4(); } @compute @workgroup_size(1) fn compute_main() { asin_3cfbd4(); }