enable f16; fn radians_7ea4c7() { var res : vec3 = radians(vec3(1.0h)); } @vertex fn vertex_main() -> @builtin(position) vec4 { radians_7ea4c7(); return vec4(); } @fragment fn fragment_main() { radians_7ea4c7(); } @compute @workgroup_size(1) fn compute_main() { radians_7ea4c7(); }