fn max_caa3d7() { const arg_0 = 1; const arg_1 = 1; var res = max(arg_0, arg_1); } @vertex fn vertex_main() -> @builtin(position) vec4 { max_caa3d7(); return vec4(); } @fragment fn fragment_main() { max_caa3d7(); } @compute @workgroup_size(1) fn compute_main() { max_caa3d7(); }